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Game Design

Interactive story telling and video games shaped my time at college, and beyond.  Learning Game Design was originally a step in showcasing my writing and artwork in interactive formats, but along the way I developed real applicable skill in game design and game development in the Unity game engine with C# scripting for mobile and desktop games. My 2015 game Better Than The Silence was my first foray into game development and my later games Terminal Velocity and Focus Oasis were created for BrainCo Inc.

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